#
Date
Change
53306/27/08
All stat gaining formulas (except study) have been changed to a logarithmic function.
53206/23/08
A bug has been fixed where entering the Panther Arena while known in Kasai would result in a "banned from arena" message.
53106/14/08
A new wish, job commodity and player enhancement has been added: remort. This requires level 100 to use. See HELP REMORT for details.
53005/12/08
A bug has been fixed involving chat while busy (but only while chanting).
52905/12/08
The chance of gaining Vigor from doing pushups has been increased.
52805/12/08
If you happen to have a skill but you do not meet the level requirement, you can no longer use that skill.
52705/12/08
A bug has been fixed where if you wish for a race change, your eq is not removed (thus you still wear anti-race eq).
52605/12/08
You can now chat while 'busy' so that it does not stop what you are doing.
52504/19/08
A new kidou has been added: raikouhou (hadou #63). See helpfile for details.
52404/13/08
Spiritual combat has been enabled, as a Hollow now roams the Modern era. Stay tuned for more Hollow's.
52304/13/08
A new reiatsu-based knowledge skill has been added to all races: spirit realization. See helpfile for details.
52204/08/08
The clans command used to list clans now only shows active clans (you must have at least 3 members and been active in the last month).
52104/08/08
A new clan related channel has been added: officertalk. Only leader, #1 and #2 can use this at first, others can use it if empowered.
52004/08/08
It is now possible to editclan a rank for the #1 and #2 of a clan, much like the leader already has.
51904/08/08
The clan ranking system has been expanded. Clans now have rankings for #3, #4 and #5. Multiple members can hold this rank at the same time, and can have rank titles. The promote and editclan commands handle these.
51804/07/08
A section for clan related information has been added to the score command.
51704/07/08
The * on the members command next to the clan member name now indicates that the member is currently online.
51603/26/08
A new clan option has been added: internal description. This is like a clan desc, but only members of that clan can see it. Use editclan to edit this.
51503/19/08
A new skill has been added to the Hanyou race: taunt. See helpfile for details.
51403/18/08
A new reiatsu skill has been added to all races: spiritual punch.
51303/16/08
A new skill type has been added: reiatsu skill type. All skills involving reiatsu (shunpo, kidou, etc) have been moved to this type. New command: rslist (reiatsu skill list) now shows these skills along with the reiatsu requirement to practice them.
51202/19/08
A new spell has been added to the Human race: regen. See helpfile for details.
51102/18/08
Spiritual damage has been enabled for players. Currently the only thing a player can access to deal spiritual damage at this time is kidou.
51002/18/08
A new area has been added: Foreboding Region of Kasai. This is a high level area meant for groups, and is near Slayer Village.
50902/07/08
The hiscore command can now search by name. Syntax: hiscore Example: hiscore zeno -- It would show Zeno's various hiscore positions.
50802/04/08
A new skill has been added to all races: protective stance. This is to hopefully help with tanking.
50702/03/08
Please note this skill effectiveness change does not actually reduce your skill percent. It simply sets a cap on the percents, even though your "true" percent value never changes. Also note practice will show "current" percent, which includes the effectiveness cap.
50602/03/08
Locked skills (skills in purple on practice) now act at half their actual effectiveness. Example: A skill from a non-chief class that you have at 80% will act like it is 40%.
50501/21/08
You can now select what color your reiatsu is. This happens on creation, but if you have not yet selected a color you can use the setrcolor command.
50401/19/08
The bar display on equipment command has been changed to a number percent.
50301/08/08
A new skill has been added to the Hanyou race: Shadow barrier. See helpfile for details.
50201/08/08
Score has been fixed up, as well as adding "score stats" to only show your stats.
50101/01/08
A new Hanyou skill has been added: reveal align. See helpfile for details.
50012/20/07
The new score has been installed. Note that you can change any color by using the COLOR command and changing: score, score2, or score3.
49912/19/07
Apartments are no longer set as private, make sure you have a keypad on your apartment.
49812/16/07
The topsudoku command has been removed. Use the hiscore command from now on.
49712/16/07
Hiscores have been added to the game. This will show your ranking in various statistics compared to other players. Use the SHOWRANK command to appear on hiscore.
49612/16/07
You can now bandage other players. The syntax is: bandage
49512/16/07
Pets can now transcend if they have a shard. This means if you have the grouptranscend config on, you'll go with them.
49412/16/07
The list of changes is now accessible from the website (www.biyg.org)
49312/16/07
A bug has been fixed where new players would bleed before having the chance to obtain the bandage skill
49212/15/07
Calm state has been upgraded to allow more regen over time, and so has sleeping near a fire.
49112/08/07
Increased punch damage has been moved from shards in the arm to shards in the hand.
49012/08/07
A new config has been added: eqgag. Items being damaged are now gagged by that config, and not the normal gag config.
48912/05/07
A new config has been added: blind. Please turn this on if you are visually impaired, as it'll change the map to text (for ranged sense) [and more at a later date].
48811/10/07
A new level 100 skill has been added to all races: eternal longevity.
48711/05/07
A new area has been installed: Skywalk Apartments. This area is for apartments, and is on the roof of Juuban Gardens.
48611/03/07
A bug has been fixed involving the nice config and being a Hanyou/transforming.
48510/29/07
The PK safe timer has been changed to be enabled after every death and not just PK deaths. It lasts for 15min. You can quit to remove it.
48410/29/07
Bank interest will now save over hotboots (the shimmering message).
48310/29/07
If 2x EXP gains are on, a message will indicate 2x gains are on next to the XP gain message.
48208/31/07
A new type of damage has been added: spiritual. It will say "You do # points of spiritual damage" if it was a spiritual attack.
48108/26/07
All kidou spells have been changed over and now use reiatsu (from your reserve).
48008/26/07
There is now a cap on how long you stay transformed (or adrenaline), so you won't get stuck in those forms for a long time.
47908/24/07
Minions should no longer ignore their owner after a period of time.
47808/24/07
A new config has been added: unlimitjobs. With this on, jobs will be given to you with no level restriction (more jobs, but may be harder).
47708/06/07
A new job commodity has been added. It allows you to buy a new pet if you already bought one this level.
47608/06/07
Jobs now give extra JP if you complete the job with time to spare.
47508/04/07
A new command has been added: gnappend. This allows you to add comments to a gnote on the bug gboard.
47408/03/07
A shop assistant has been added. This acts like a pet, but it cannot be killed. It can also manage carts like a normal player (unfoldcart, insert, etc). Order it to sit to have it stay in one place.
47308/03/07
SmaugFUSS bugfix 1063 has been applied to the MUD. This allows pets to have items and wear eq.
47208/03/07
The Bugs gboard has been upgraded into a Bug Tracker. See gnote announcement for details.
47108/03/07
JP you get from jobs no longer depend on your level, thus low lvls will now get a decent amount.
47008/03/07
Shunpo now requires 50 reiatsu (reserve) per room in order to move using shunpo.
46907/29/07
A new Bleach skill has been added: inject. See helpfile for details.
46807/26/07
True Perception and Combat Analysis have been changed from skills into knowledge.
46707/26/07
The practice system has been expanded in order to allow learning of knowledge (and not just skills).
46607/10/07
The following SmaugFUSS bugfixes have been applied: 1118, 1099, 1085
46507/09/07
The following SmaugFUSS bugfixes have been applied to the MUD: 1198, 1175, 1174, 1173, 1129.
46407/09/07
SmaugFUSS bugfix #1204 (weaponspell misfire...) has been applied to the MUD.
46307/07/07
Apartments no longer display the list of items in the room. You have to type LOOK CONTENTS in the apartment to view the list of items.
46207/07/07
A bug has been fixed where repair all would not repair sheath item types.
46107/07/07
The repress command has been changed into a skill and is now available to players.
46007/07/07
Mobs with reiatsu have been adjusted in a way such that they affect other people's reiatsu.
45907/07/07
A bug has been fixed where certain mobs that embedded shards into body parts would not have the shard in their corpse.
45806/30/07
A bug has been fixed where kill/murder would not be able to be used on minions.
45706/20/07
Emit has been changed from a command into a skill, and it is now available to players. It is gained automatically under the right circumstances.
45606/12/07
Who now indicates the most amount of people on since the last reboot.
45506/11/07
Reiatsu information has been added to score. See help spiritual awareness for when you are able to know your own reiatsu.
45406/10/07
A new skill has been added to the Hanyou race: spawn minions. See helpfile for details.
45306/06/07
You can now learn from failing at Spiritual Awareness, instead of just from it being successful.
45206/05/07
Finding spirits has been slightly changed to be made a bit easier to find them.
45106/02/07
It is now possible for players to gain reiatsu. Please note it is not yet fully finished.
45006/02/07
A new skill has been added: spiritual awareness. This skill cannot be learned from someone else.
44906/02/07
A new type of mob has been added to the MUD: spirit. No one is able to see or interact with spirits normally; they must first attain something in order to do so.
44805/31/07
The speed in which the skills True Perception and Combat Analysis raise has been increased.
44705/05/07
Score now shows your experience gain mod. Normally it is 100%. It'll show 0% if you have mental suppression on, 200% if double exp is on, etc.
44605/05/07
A bug where the safedispose config would not properly work has been fixed.
44504/19/07
It is now possible to stop gaining EXP. See HELP MENTAL SUPPRESSION for details.
44404/14/07
Changing your race (via the Shikon no Tama) now forces you to remove all equipment.
44304/06/07
Sankon tetsusou is now based on a certain stat. Also, the skill should no longer hit when the target has left the room.
44204/06/07
A new config flag has been added: safejunk. If this is on, it won't let you junk bags that have items in it.
44104/06/07
A new config flag has been added: safedispose. If this is on, you will not auto dispose corpses when they have items in them. (Do not use this with autodispose)
44004/05/07
The pager is now automatically turned on when viewing clan victories in order to prevent being disconnected. Also, clan leaders can clear the victories list if they wish.
43903/17/07
It is now possible to change your gender by using Job Points at a taskmaster.
43803/17/07
A bug has been fixed where a mob would embed a shard and the mobs HP would incorrectly raise.
43703/12/07
It is now possible to change your element; you must redeem JP in order to do this.
43603/04/07
You are no longer able to see your own reiatsu (via prompt/etc) unless you are fully spiritually aware.
43503/04/07
A bug involving infravision where one would not have it yet it would still be used, has been fixed.
43403/03/07
The limit for the length of the prompt/fprompt has been increased to allow larger prompts.
43303/03/07
Two new commands have been added related to reiatsu: emit and repress. See helpfiles for details.
43203/02/07
One of the most important features of Bleach has been installed: reiatsu (spiritual pressure). As of right now, players are unable to manifest reiatsu. See help reiatsu for initial details.
43103/02/07
Various ways one could get rid of items that had shards attached to it, has been fixed.
43003/02/07
A possible bug where an item with attached shards would group together with another same item that had no shards would merge and reset the number of shards attached, has been fixed.
42903/01/07
A new skill has been added to all races: identify. This does the same thing as the command, but a player is able to now use this. Note that this is a new type of learnable skill.
42802/28/07
Restores from Immortals no longer lower HP/etc if it is already beyond the max.
42702/28/07
You are now able to redeem JP to attain special commodities. Use the job command to check your JP, view the list of commodities, and redeem commodities
42602/25/07
Jobs now give JP (Job Points) in addition to giving Yen. JP will be used in the near future to gain special things (perhaps changing elements, etc).
42502/25/07
It is now possible to smash the full Shikon no Tama. Note that doing this will result in scattering shards throughout the entire era.
42402/17/07
The map now displays background colors depending if there is an exit up or down. See help map for details. Note that due to telnet limitations, not all background colors may be displayed.
42302/14/07
A bug display the areas when having the pager on has been fixed.
42202/14/07
Players can now have a state of calmness. The longer you sleep, the more calm you become. The more calm you are, the higher your regen gets when sleeping.
42102/14/07
The bonus given to weapons by attached shards has been redone/fixed. It was not properly giving a bonus to the weapon.
42002/11/07
The shard system has once again been expanded. Shards are no longer only "found" on mobs, they now can also be found scattered around in rooms.
41902/10/07
A bug has been fixed where certain NPCs would simply leave the room during a fight.
41802/10/07
A new area has been added: Youkai Breeding Grounds. This is the Youkai newbie area and is found near Birds of Paradise.
41701/11/07
The 'list' command display has been fixed up (it used to bleed colors).
41601/11/07
The MUD now displays the number of latest changes to the MUD when you log in.
41501/08/07
Consider has been changed to be more accurate, it no longer simply compares just a stat.
41401/08/07
Attach shards to armor no longer increases current condition (it was abused to repair armor) and now increases max condition, meaning you need to repair the armor w/ shards to get the full use out of it.
41301/08/07
The system for shards being on mobs has been tweaked (strength gain adjusted, # of shards on a single mob formula changed).
41201/03/07
Bleeding has been tweaked. Apparently the snippet intended to nullify any regen, this has been changed. Regen happens, but bleeding obviously reduces the regen amount.
41101/01/07
Support to allow mobs to have various aggressions has been added. Certain mobs may already have changed.
41001/01/07
Bleeding has been tweaked a little. Also, your state of bleeding is shown now by looking at yourself.
40901/01/07
A new skill has been added to all races: bandage. See the helpfile for details.
40801/01/07
Bleeding has been expanded to be more complex. See HELP BLEEDING for details.
40712/29/06
The 'clans' command (list of clans) has been cleaned up. The * before the clan name means that the clan is inducting.
40612/27/06
The MUD will no longer auto-shutdown when a failure to display the webwho happens (socket error).
40512/23/06
A bug involving shunpo (and the skill not correctly turning off) has been fixed.
40412/23/06
A new element skill has been installed to all races: terra crush.
40312/23/06
A new element skill has been installed to all races: shocking arc.
40212/23/06
A new element skill has been installed to all races: gale bullet.
40112/23/06
A new element skill has been installed to all races: frozen torrent.
40012/23/06
A new element skill has been installed to all races: flame strike.
39912/23/06
A new element skill has been installed to all races: aqua blast.
39812/13/06
A bug has been fixed where certain mobs that would embed shards would embed multiple shards at once.
39711/11/06
A new skill has been added to all races: shunpo. This is a Bleach feature. See helpfile for details.
39610/21/06
Banks (for players) now gain a daily interest. You must collect the interest before you quit or it'll be lost. See HELP COLLECT for details.
39510/20/06
A new command has been added: knowledge. See helpfile for details, or visit Haira leader for an example.
39410/20/06
A bug has been fixed where being attacked while mounted and getting knocked off would cause a possible crash.
39309/22/06
A new channel has been added: conflict. This channel is used for PK related discussion, clan wars, etc. A new rule (#20) has been added, related to conflict.
39209/12/06
The 'whois' and 'finger' commands now show the persons subrace (near the race name).
39109/11/06
WHO now has a new look. This is to also display subraces on who as well.
39009/11/06
A new area has been installed: Hakashi Introductions Village. This replaces our current intro area and will stay our final introduction area from now on. All players start off in this area now.
38909/11/06
Sub-races have been installed. See HELP SUBRACES and the announcement gnote for more details.
38809/11/06
A new area has been installed: Town of Sakuragawa. This is the first (of more to come) newbie area for the Human race. The area is near Juuban Gardens.
38709/11/06
A bug has been fixed where you could attach shards to sharpened weapons.
38609/11/06
A bug has been fixed where you could gain multiple agility at once during jogging. Also, small typos in some stat gain messages have been fixed.
38509/03/06
A new command has been added: qwho. This is used to display the who list in a reduced form.
38408/31/06
The max percent for kidou spells have been lowered to a normal percent.
38308/30/06
A job system for the MUD has been installed. See HELP JOB for details.
38208/30/06
A new config has been added: norecall. See help config for details. (Note: exp is lost as a penalty if norecall is off and you automatically recall)
38108/26/06
The prompt/fprompt command now displays the color tokens that you may have used.
38008/25/06
Various unused weapon skills (such as short blades) have been removed.
37908/21/06
NPCs are now more intelligent. Certain NPCs will now embed shards if they are carrying any shards.
37808/21/06
When a corpse decays (or is disposed), any shards in it will automatically fall out to the ground.
37708/21/06
Poison weapon has been tweaked, the length it lasts for has been changed.
37608/21/06
Some tweaks have been made to channels. Colors should be fixed, as well as names being capitalized when needed.
37508/21/06
Dexterity has been changed to Agility (Agi). This should be the last stat name change.
37408/21/06
A new command has been added: showoff. See HELP SHOWOFF for details.
37308/21/06
You can now toggle the facts channel on and off via the channels command.
37208/21/06
A bug has been fixed where sheaths had always cost Yen even if they were fully fixed.
37108/16/06
A new kidou spell has been added: Kakushitsuijaku. This is the first bakudou type; see helpfile for details.
37008/16/06
Kidou spells no longer channel or use elements for the time being.
36908/15/06
A new kidou spell has been added: Soukatsui. See helpfile for details.
36808/13/06
A bug with kidou (casting on targets that were killed) is now fixed.
36708/13/06
The first kidou spell has been installed: shakkahou (red flame cannon). See helpfile for details.
36608/13/06
Kidou (demon arts), the first specific Bleach content, has been installed. See HELP KIDOU for related commands and details.
36508/10/06
A bug has been fixed where various item types would not correctly show their condition on the equip command.
36408/08/06
The buffer now warns you when you pass the line limit (80 characters).
36308/01/06
A new spell has been added to to the Human race: Divine Restoration. See helpfile for details.
36208/01/06
Multiple attacks (and dual wield) is now fixed. It previously did not handle correctly after the first attack in a round. Dual wielding with weapons that have elements is also now working.
36107/29/06
Identify now shows what element the item is (if it has one).
36007/29/06
The system for weapon elements has been installed. Weapons may now have an element, and currently there are already some that do.
35907/24/06
A new helpfile has been added for those who are not familiar with Bleach. See HELP BLEACH.
35807/21/06
The 'extract' command (used for putting arrrows on a bow) has been renamed to nock.
35707/10/06
The MUD name has been changed to meet the new theme. Welcome to Bleached InuYasha Galaxy.
35607/04/06
A new channel has been added: facts. This will display various facts about the MUD, such as # of NPCs etc.
35507/03/06
A bug has been fixed with items breaking and shards falling out.
35406/30/06
A new system has been installed: unique weapon attacks. Certain weapons now have special attacks and more will have even more. A simple example weapon can be found in Haira. See HELP WEAPON ATTACKS for more details.
35306/26/06
Shards now have a better chance (then before) to be on a NPC that already has a shard, thus giving it more shards.
35206/26/06
The max allowed number of listed players on topsudoku has been changed to 10.
35106/20/06
The Sudoku minigame has been updated, so that the puzzle can be completed even if it's not the exact solution (as long as it's right).
35006/18/06
A new command has been added: topsudoku. This displays a list of top Sudoku players.
34906/18/06
The MUD now keeps track of how many Sudoku puzzles you've completed. Typing "sudoku" when no game is running shows you how many you have completed.
34806/14/06
Our first minigame has been added: sudoku. See HELP SUDOKU on how to play. You can play it anywhere.
34706/12/06
Bones left by player corpses can now be picked up by the killer. Since the bones label who they belonged to, they can be used as a trophy now to prove you killed the person. When carried, they will not rot.
34605/24/06
Name denied players can no longer be seen by other players. They also can change their setform if needed.
34505/23/06
The "lag monster" echo that used to happen will no longer happen. The lag was due to DNS lookups.
34405/15/06
The way of learning skills via quests/etc (not using practice) has been fixed.
34305/15/06
When using commands related to the Shikon no Tama (grantdesire etc), echo redundancy has been reduced.
34205/15/06
If you go linkdead (instead of quitting), the MUD will notify you on your next login.
34105/15/06
The system in which sharpened weapons are saved has been slightly changed for the better.
34004/24/06
An exploit with rescue has been fixed. Score also now lets you know if you've been recently killed by a player.
33904/10/06
The changes list (this one) no longer displays the coder, since it's always me (Zeno) anyways.
33804/10/06
A new gboard has been added: clan. On this, you can write personal gnotes to certain clans or just "all" for clan related matters.
33704/10/06
The "real life" and "game" gboards have been merged into the new "General" gboard.
33604/10/06
A new config has been added: nowake. With this on, others cannot wake you up.
33504/09/06
A bug has been fixed with draw and sheath where they could be used in most positions.
33404/07/06
The elemental system has been upgraded. Each element now has its own unique weakness and strength; a more balanced system.
33304/06/06
The AREAS command has been fixed up to be easier to read. It's now sorted by era, and then by area name
33204/06/06
The MUD now automatically closes a poll during a hotboot. Before the hotboot, the poll results are echoed to everyone.
33103/20/06
You can no longer dispose in a donation room. Also, you should now be able to transcend with partial or full jewels.
33003/19/06
A donation pit has been added to Haira. Drop unwanted items in there. A "donate" command may be installed in the future.
32903/17/06
It is now possible to change your race (using grant desire). You can only "move" one race at a time, so you cannot go from say Youkai to Human.
32803/14/06
A new skill has been added to all races: doorbash. See helpfile for details.
32703/14/06
A new config flag has been added: roomtype. This displays the room type of the room you're in, such as inside, a forest, etc.
32603/14/06
Changing the clan leaders rank now cost 100k Yen. An initial clan HQ system has been setup, read the latest gnote announcement.
32503/14/06
The clan filename system has been updated. This should allow for more flexible clan names, as well as new features in the future.
32403/13/06
Empower now also can be used to give cwithdraw. Also, cdeposit can no longer be used while fighting.
32303/13/06
A new command has been installed: empower. This is a clan related command, and initially only the leader can use it. It can give other members power to use clan commands such as promote, induct, etc.
32203/13/06
Apartments are now "friendly", in a sense that player vs player combat is no longer deadly and players cannot kill other players there.
32103/13/06
Constitution has been changed to "Endurance". The abbreviation for Endurance is End.
32003/08/06
The MUD now displays the uptime (in the time command) in days, instead of total hours.
31903/07/06
Player corpses no longer simply "disappear" after they decay. Instead, they now rot into bones, and all the items in the corpse are dropped to the room.
31803/06/06
Sense shard now requires you to be lethal if you are to sense another player. The Chi it requires has also been fixed.
31703/06/06
You must now be lethal in order to consider another player. Going lethal also now has a cooldown timer, where it will not let you immediately go back non-lethal.
31603/06/06
You are now able to chop in more locations (deep forest is one), and also on createclan the roster is updated correctly for the leader.
31503/06/06
When resigning or deleting (or being destroyed), the roster/memberlist of the clan should be correctly updated now.
31403/06/06
Axes (that were used for chopping) can also be used as a weapon. There are no more non-combat axes.
31303/06/06
Dispose all should no longer attempt (and fail) to dispose of buried items.
31203/06/06
When fleeing, you no longer lose experience. Instead now you drop some of your Yen that you have on hand.
31103/04/06
A new command/channel has been added: allytalk. This will communicate to all clan allies. You must be allied with the clan, those allied with you (but you're not with them) will not see allytalk.
31003/02/06
A bug has been fixed where a spell was reset on a class change (such as cure poison).
30902/27/06
The website has undergone a layout change. Most of the content is up, but the site is being fixed to meet W3C standards.
30802/25/06
A bug on character creation with eye colors (assigning wrong one) has been fixed.
30702/25/06
The number of max channels has been increased, thus we can put in new channels. It's possible the channels you had off may have been reset.
30602/14/06
A new color has been added to the practice list. A &pdark purple&G for the skill name means that the skill is "locked" and cannot be raised. This happens when the skill is a class that is not your chief, as well as race changing.
30502/12/06
When you are inducted into a clan, if you were inquiring about any clan it automatically removes the inquiry.
30402/12/06
Offensive stance has been fixed; it used to increase at the incorrect learning rate.
30302/10/06
A poll/voting system has been installed. The command is POLL. Syntax is POLL YES or POLL NO to vote when there is a poll open.
30202/10/06
A new command has been added: privacy. Turning this on will block anyone from using finger on you.
30102/10/06
A new command has been added: inquire. It's related to clans, see the helpfile for details.
30002/04/06
You can now change the keypad in your apartment if one already exists, for a cost of 10k Yen.
29902/04/06
A new command has been added: editkeypad. This allows people to edit/create their own keypad in apartments. See helpfile for details.
29802/04/06
The keypad system has finally been installed without any horrible after effects (or so we hope).
29702/02/06
Damage shown now displays "He/She/It" instead of "They". Also, those who are watching a fight (not involved) see the damage done.
29601/31/06
A new area has been installed: Panther Valley. You can get to it from Birds of Paradise.
29501/31/06
The commands sacrifice and gold have been removed; since we have long had dispose and yen for commands (respectively).
29401/26/06
When using corpse retrieve, it now un-buries the corpse if it is buried (since the ground can not be dug).
29301/25/06
The web who (viewed from the webpage) is now fixed. It was displaying wrong due to custom colors.
29201/21/06
The practice list has been updated and should now show any skills you've learned correctly, relating to multiclassing and an upcoming feature. Skills in bright green mean they're maxed, or they cannot be raised due to not being the chief class.
29101/17/06
Strength should now be known as Vigor (or Vig for short) in all cases. If you notice "strength" anywhere, let us know.
29001/16/06
When you die in the Modern era, you now "respawn" back in the Modern era. Dying in Feudal "respawns" in the same old place.
28901/16/06
A new config has been added: viewlearn. When this is toggled on, you will be notified everytime a skills percent goes up.
28801/16/06
A new skill has been added to all races: true perception. This skill allows you to see experience gains, replacing the automatic seen gains.
28701/16/06
Combat Analysis should no longer fail at all when the skill is at 100%.
28601/16/06
The massive amount of NPCs (was a bug) in Tokyo have been fixed. If you notice more issues, let us know.
28501/06/06
The loss of experience on death has been lessened. This is temporary until the "real" death system is in
28401/06/06
It is possible to change the color of both colors in tells. Using the color command, of course. These changes may change your current color scheme, if so just type: color theme default
28301/06/06
It is now possible to change the color on who, for name and title (if the players have no colors set in their title).
28201/06/06
It is now possible to customize both colors of chat. Using the color command, change "chat" and "chat2".
28101/05/06
A new skill has been added to all races: combat analysis. This allows you to see damage in battle, replacing the simple level requirement.
28001/05/06
A new area has been installed: Tokyo. This is one of our largest areas yet. You can get to it via a new subway.
27901/02/06
The uptime for the MUD (shown in the time command) no longer resets over a hotboot.
27801/01/06
It is now possible to break the jewel using the new command: smash. See HELP SMASH for details.
27701/01/06
The MUD no longer has an automatic reboot. Since there also hasn't been any crashes in weeks, leaving items on the ground is a lot safer now.
27601/01/06
Creation of the Shikon no Tama, including the jewel granting your deepest desire has been installed. This is an initial testing phase. See HELP COMBINE and HELP GRANTDESIRE.
27501/01/06
All stances should now be fixed, as well as standard should also raise in percent.
27412/26/05
Day/Night NPCs should now be fixed to support the new reset fix. They used to load when they shouldn't have.
27312/26/05
A bug in the new reset system has been fixed. It dealt with resets and containers.
27212/19/05
A new command has been added: land. This is to stop floating and/or flying if you are.
27112/19/05
You should no longer be able to attempt to autodraw when you don't have the skill.
27012/19/05
A bug has been fixed where when autograb is turned off, it still raises the skill.
26912/19/05
A bug has been fixed where a player could grab a shard (with the skill) even though they were not in the same room.
26812/17/05
The holiday NPC who gives out gifts now moves between different locations. This is due to abuse (illegal actions) by some other players.
26712/16/05
InuYasha's Forest has been expanded and is now double the original size.
26612/16/05
The NPC that gives presents is now at Haira center. Remember you need the refuse config off to accept a shard.
26512/16/05
The first events have been put up. Double experience gains and half shop prices are in.
26412/13/05
The last change has been reverted until a bug can be fixed where certain things are reset.
26312/13/05
The MUD now informs you if there has been unsuccessful logins since your last successful login. Message is displayed after MOTD.
26212/11/05
Consider has been updated again, it now compares level, strength, and dex. Feedback on how this is working is needed.
26112/11/05
The second line in consider has been changed from comparing HP to comparing str and con. This should be more accurate of a consider.
26012/10/05
NPCs can now have more than one shard. All the shards will drop when the NPC is killed. Yes, they save over hotboots.
25912/10/05
A way to retrieve your corpse has been installed; the corpse command. See HELP CORPSE. A NPC has been added to Haira to do this task.
25812/10/05
The regen system (for HP right now) has been updated to be more balanced while sleeping. Everyone should get a bonus from this. Please leave feedback on how you think it is.
25712/10/05
The shard system for NPCs has been updated to be compatible with the new reset system.
25612/10/05
The new reset system brought back object levels again by accident. They should be removed (again) now.
25512/09/05
A major bugfix has been put in. The MUD reset system has been ripped out and replaced. This fixes many problems, and since it is a totally redo, more problems may arise. If you notice problems (such as a NPC in the wrong room), please report it ASAP.
25412/09/05
The MUD now forcefully prevents names from being created that have more than one capital letter in it; such as BraKan
25312/03/05
You can no longer jog while on a mount. On an unrelated note, room_is_dark has been changed to be debugged. Players should notice no difference though
25211/28/05
A bug with colors has been fixed where a persons position was displayed in the wrong color.
25111/27/05
The color (the command) system has been updated. It now features different themes. This may have caused some bugs with players, so report any if you notice something odd.
25011/24/05
Happy Thanksgiving everyone. Like last year, the turkey will be handing out free food at Haira.
24911/22/05
Two new (previously unused) commands have been added: bolt and unbolt. Currently, no doors use this yet.
24811/20/05
A skill has been added to all races: peek. See helpfile for more information.
24711/20/05
The shopname command now works even if you don't have a cart unfolded. Of course, it'll only display if you have a cart anyways.
24611/20/05
A bug has been fixed where murder would not let you attack pets.
24511/20/05
A bug has been fixed where if you have a cart and die, the items were lost. The items in the unfolded cart on death no longer disappear, but the cart does break if it's unfolded.
24411/19/05
A new line has been added to score; created date. This is when you created your character. If you created before this date, it'll be set once to your logoff date.
24311/18/05
The event hasn't happened, it has been moved to Saturday the 26th, around 9pm EST.
24211/18/05
The RP Event takes place today at 1pm EST. See HELP RPRULES for Roleplay rules.
24111/17/05
The helpfiles for ROLEPLAY and ROLEPLAY CHANNEL have been updated to match the new RP system.
24011/16/05
A bug has been fixed where shards could be attached to any equipment item.
23911/14/05
A new contest has been started, it is for our site logo. You can view the contest on the forums in General. See HELP FORUMS for the URL. Rewards of course for the winner or anyone who attempts.
23811/14/05
Autograb (for shards) no longer works if your inventory is full.
23711/13/05
The 'clans' command now shows the total number of clans that have been formed in the past.
23611/11/05
You can now attach shards of the Shikon no Tama to armor and weapons. See HELP ATTACH and HELP DETACH for information.
23511/11/05
Pry has been fixed; the keyword is no longer "feet" it is now "foot". Also, pry displays the item name rather than just "a Shikon shard" now.
23411/11/05
You now stop blocking when you get stunned. Stunned, as in from the skill stun.
23311/08/05
The Event channel has been finished, and works the same as the Roleplay channel. This channel will be used during RP events.
23211/06/05
The Roleplay channel should be set for the new system. Usage will be used with *, **, ooc, *dice, and normal. Helpfile will be updated soon.
23111/06/05
The Roleplay command has been duplicated into another command: rpl. This is simply for a shorter way to use the command.
23011/01/05
Because the MUD saves often anyways, all timers have been marked illegal. See HELP RULES.
22910/31/05
All clans now have a 'Last activity' field shown by using clans , which displays the last login/logoff of a clan member.
22810/19/05
The double new lines on WebWho should now be fixed. Oddly enough, Firefox had viewed it fine but IE did not.
22710/15/05
The who listing that can be viewed from the homepage of the MUD now follows the MUD colors.
22610/14/05
Some stock (from Smaug) code dealing with delaying channels has been removed because it was meant for 600+ players on.
22510/14/05
The bug where you could hold/wield three items at once has been fixed.
22410/14/05
The wartalk channel has been removed. Both ask and music channels have gone through a design change.
22310/14/05
The newbiechat channel has been removed. For all questions please use the ASK channel, and use ANSWER to answer the questions.
22210/14/05
Multiplaying is now forced disallowed, you can't multiplay without permission. Please see HELP MULTIPLAY for information.
22110/14/05
The %z (new line) token on prompt has been fixed, and all numbers in prompt now have commas.
22010/13/05
A bug has been fixed dealing with sharpen and being disarmed caused the bug.
21910/10/05
Using "gnote list" now shows the gnotes date it was posted in grey, before the author/subject.
21810/09/05
An approve system for bio's has been put in, the use for this will be announced at a later date.
21710/09/05
A new channel has been added: Event. This'll be used for Roleplay related events when they happen.
21610/09/05
Only Immortals and Roleplay Council members can use the *dice subsystem with the Roleplay channel.
21510/09/05
The roleplay channel has been given a roll dice subsystem. In order to use it, the first word when using the command must be: *dice and then the next must be the number of sides. Ex: roleplay *dice 50
21410/09/05
The quest channel has been removed because it will never be used, or at least not anytime soon.
21310/05/05
Apparently the setform description limits "broke", so I redid them and while I did, I increased the description limits to a little more.
21210/03/05
The finger command has been allowed use by players, and no longer just Immortals. See HELP FINGER.
21110/02/05
The consider command now shows a message to the victim who is being considered.
21010/02/05
A new config flag has been added: ebrief. When this is on, the elemental messages will not be displayed.
20910/02/05
The first part of our elemental system has been installed. See HELP ELEMENT for information. This would normally require a pwipe, but I will not be doing one. For those who do not have an element, please use the ELEMENT command to pick one.
20809/30/05
A new area has been installed: Birds of Paradise. You can get to this area from Rulath.
20709/28/05
A new line has been added to whois, it displays how long that player has been on for since last logon.
20609/17/05
A new config flag has been added: allowinduct. Without this on, no one can induct you into a clan.
20509/16/05
Sharpen has been fixed, it now can sharpen the right weapons. Grapple should be fixed as well.
20409/12/05
Channels have been fixed, they used to stick a &&W or other color symbol in if you end the line with a ^^
20309/11/05
While sneaking, the user now receives a movement lag. Remember to turn off sneak, use the visible command.
20209/11/05
The skill conceal weapons is now removed the user enters a fight/combat.
20109/11/05
A new skill has been added to all races: locate remains. This skill calls a Shinidamachuu to give you info on where your corpse(s) are, if any.
20009/10/05
Two new commands have been added: ydescription and hdescription. Both are like the desc command, but ydescription shows when you are in your Youkai form, and hdescription is when a Hanyou is in their Human form.
19909/09/05
Throw should now properly raise in the skills percent as well as chances to fail.
19809/08/05
The new area is still being added to a little bit. Remember that this is a large area, enter at your own risk!
19709/08/05
A new area has been added: Slayer Village. Along with this comes our second class, and our multiclassing system. See the latest gnote announce first more info!
19609/08/05
The first part of the celebration today of our two year anniversary is double experience gains.
19509/05/05
The members command can now be used by anyone in the clan. Remember the joined date may not be correct if joined before today.
19409/05/05
The 'members' command for clans should now be fixed, it now saves over reboots etc.
19309/05/05
The correct name is now shown when a character is pulled or pushed because of the room type.
19209/04/05
Furniture items now can modify your regen rate, such as a bonus to health regen. A furniture item has been added to Haira.
19109/04/05
It is now possible to sit, sleep, or stand on certain types of items, more specifically furniture type items.
19009/02/05
The MUD greeting has been moved around a bit. The original credits are moved near the MOTD, this still complies with the license.
18909/02/05
The nosupport config flag now only works with vs NPCs, in order to prevent abuse.
18809/02/05
The murder command is now only used for attacking players, and not NPCs.
18709/02/05
A new config flag has been added: nosupport. If turned out, no one will be able to interfere with your fights, to prevent kill stealing.
18608/29/05
Armor has gone through a change. Lower armor is now worse, and higher armor is better. 0 is the starting armor.
18508/26/05
Each class now gives a bonus gain to max Health, Jakai/Chi, and/or Stamina (depending on the class) on each class level up.
18408/26/05
All stances now raise the percent while you're using them, rather than when switching to them.
18308/26/05
Colors can no longer be used on public channels such as chat, yell, etc.
18208/26/05
Editing a clan description (editclan) now uses a normal buffer. Remember you can put info about the clan, requirements and so on in the clan desc.
18108/26/05
Players at max level (100) do not suffer from thirst or hunger.
18008/23/05
A bug has been fixed where those nonlethal after death did not set a correct corpse flag
17908/19/05
Repairing sheaths has been fixed, when you repair them it actually fixes them now.
17808/15/05
The MUD no longer autoloots Yen from players corpses since it counted as one item taken.
17708/15/05
The clan channel now shows clan members entering/leaving the game, and also player deaths and kills.
17608/13/05
A new command has been added: bid. This can be used if an Immortal auctions a limited item. This is the only way auction will be in.
17508/13/05
Guilds and the guild system has been removed from the MUD.
17408/13/05
On level up, you are now shown what new skills you can learn at the new level that you are.
17308/13/05
Since regen is a bit more balanced, the formula for bonus regen with neck shards has been redone.
17208/12/05
Characters can only use newbiechat up until they have four hours of gameplay.
17108/10/05
As per the upgraded shop system, a pawn shop has been added to Nagashima Mall.
17008/10/05
The shop system has been 'upgraded'. The armor shop in Haira buys items from you.
16908/10/05
Lights, sheaths and other certain items now show condition on the equipment command just as armor does
16808/09/05
The MUD's quest system has been changed. The new system is better, and will be used even more.
16708/08/05
Shard poison no longer damages as much, thus it no longer damages equipment. But it has a new nasty effect.
16608/08/05
A new command has been added: contact. Warning, read HELP CONTACT before you even try and use this command! Abuse of this command will result in immediate punishments!
16508/08/05
A bug with shard poison (causing one to disconnect) has been fixed.
16408/07/05
A new area has been installed: Nagashima Mall. The area is located west of Wutainimi City.
16308/07/05
A bug has been fixed where you could not repair sheaths. You can now repair sheaths at certain repair NPCs.
16208/06/05
Auction has been removed from the game. We already have carts to sell items, see HELP MERCHANT.
16108/06/05
A new skill has been added to all races: carve torch. See the helpfile for more info.
16008/06/05
Chopping a tree no longer takes as long as it used to be, it's a bit quicker now.
15908/05/05
A new skill has been added to all races. This is our first secretive skill, meaning it'll not show up on slist unless you have it practiced.
15808/05/05
Health regen has been slightly more balanced. Mobs regen has been set back to default.
15708/04/05
Because nofinish is a merciful state, you can no longer gash while having nofinish on.
15608/04/05
A bug has been fixed where the MUD would not save certain item values.
15508/02/05
Most normal items no longer have a level requirement. We are now moving towards realistic requirements such as based on stats.
15407/30/05
A few bugs have been fixed, such as the item dup corpse bug, the incorrect password with new chars, and others.
15307/26/05
The victim now has a chance to resist the new skill, spell seal, based on int and dex, see gnote for more info.
15207/26/05
A bug that didn't allow using editclan again after setting all fields has been fixed
15107/26/05
You can now change the clan leaders rank using editclan. It costs 50,000 clan funds to change.
15007/26/05
A new skill has been added to all races: spell seal. See helpfile for more information.
14907/24/05
A new skill has been added for Humans: full sight. See helpfile for more information.
14807/22/05
There was downtime from July 7th to July 22nd, see the gnote announcement for information.
14707/06/05
The shards command has been updated to show what bonuses it is giving.
14607/06/05
The max percent on the controlment skill has been increased slightly.
14507/06/05
Hanyou's should be able to transform at will if they have maxed the controlment skill.
14407/06/05
The hunger/thirst system has been reverted to the stock code.
14307/01/05
The gnote buffer has been changed to the desc type buffer, the much better one.
14207/01/05
Skills listed in the practice command now show up in bright green if they are mastered.
14106/21/05
The MUD now tells you if you have an unread personal gnote every minute or so.
14006/21/05
Maps fixed, as long as you have the map of the area you are in, the map command will work.
13906/21/05
A hint channel has been installed. It gives various hints to players at certain times. You can turn it off like a normal channel.
13806/20/05
Maps no longer show parts of other areas that you are not in because the map is meant for only that area.
13706/20/05
A new command has been added: callpet. Right now this only shows you if you have a pet. It may be expanded on in the future.
13606/20/05
If room(s) pull you such as with a stream current or the sort, it'll also pull items including your corpse
13506/20/05
The mount issue with pets has been fixed and also pets are now restricted to less places.
13406/06/05
The story has progressed slightly. See HELP STORY, the last paragraph is the new addition.
13306/06/05
If a NPC has a shard and you are far too strong against it, your attack will crush the shard. There is a chance you could become shard poisoned.
13206/02/05
Bug fixed where a players quest data is not reset when they delete.
13105/29/05
A place to get carts has been installed. Hint, in the Feudal era.
13005/29/05
Player controlled shops have been installed. Related commands are: setcost, foldcart, unfoldcart, purchase, cartlist, shopname, insert, retrieve. Merchant carts coming soon.
12905/29/05
The rules/helpfile custom rules has been redesigned. See HELP CUSTOMRULES.
12805/24/05
A new command has been added: identify. It displays the items information. Only certain NPCs know how to identify items. Don't forget about the appraise command either.
12705/24/05
The inventory command now shows how many items you have and how many you can carry max.
12605/21/05
Chopped wood now displays the size of the wood piece. Larger pieces will last longer in a fire.
12505/19/05
A new contest is being held on the forums, a mini banner contest. See HELP FORUMS
12405/16/05
Plenty of new map sectors have been installed. Please see HELP MAP for what they look like.
12305/16/05
Ranged sense now has a limit to how far it senses. If the config is turned on, it'll limit the map diameter
12205/16/05
Gash and pry for Humans now also work with thrust weapons.
12105/11/05
Another area has been installed; Kaede's Village. The entrance is in InuYasha Forest, of course.
12005/11/05
A new area; Zooquarium, has been installed. The entrance is south of Wutainimi.
11905/09/05
A new config option has been added to toggle Ranged Sense. Also the skill has been tweaked down.
11805/09/05
Automap has been changed to where if you are holding a map, it'll automatically display the map every time you move.
11705/09/05
A new skill for Humans has been added: Ranged Sense. This allows a Human to sense shikon shards on the map. They will appear as: &Y!&D
11605/06/05
A new prompt token has been added: %d This will display if you are delayed (from battle skills, movement, and so on) and the variable is in seconds.
11505/03/05
The password/ignore bug has finally been fixed. It was an issue with capitalizing names.
11404/25/05
You now actually see the tells you send when you are sleeping.
11304/25/05
A new type of say is installed: sayto. You can say something to a certain someone in the room, directing the say at them.
11204/17/05
You can now receive/send tells, replies and retells when sleeping or your victim is sleeping. Please try to keep personal conversations off global channels.
11104/15/05
The crash recovery system has been removed. It seems like it caused the downtime.
11004/09/05
The arena and i3 are temporarily disabled, we are still working out the password bug. A crash recovery system has been installed. Still being worked on.
10904/06/05
The MUD now does a DNS lookup before you log on, so if you sometimes get a delay when trying to connect, that's the DNS lookup.
10803/29/05
Clans can now change their motto/desc/badge if it's already set, but there will be a fee from the clan funds. Use the editclan command as normal.
10703/28/05
After changing room flags into EXT_BV (do not expect many to understand), we ran into a large bug. This bug has been fixed.
10603/27/05
A new password system has been installed. Instead of using crypt for the encryption, it now uses MD5. It's more secure, but did not fix the password/ignore bug
10503/27/05
Happy Easter, to those who celebrate it. Throughout the day, restore boosts will be done. Have fun.
10403/19/05
Following then jogging is now fixed. Once again, I saw no bug reports on the gboard. I was told by a player, although not how it was done.
10303/18/05
You can no longer jog while following someone. Great job on failing to submit this bug, and instead, you abuse it.
10203/14/05
Some stock messages have been changed. See HELP TRANSLATIONS if you do not understand some.
10103/11/05
Flee fixed, no longer gives exceptions on penalty exp. Code was checking old levels.
10003/07/05
Characters can no longer be named with various capital letters. Only the first letter will be capitalized.
9903/07/05
The roster (members command) has been reset to handle the new change. Instead of showing the classes, it now shows the races.
9803/06/05
Clan rosters have been installed. The command is: members. Leader, #1, and #2 can use it. It displays who is in their clan, their level, and more stats. The roster will update when a character signs on.
9703/05/05
Clans now display if they are inducting or not, and can be toggled with the editclan command. Displays on the clans command. This does not restrict induct though.
9603/05/05
Many various bug fixes (reported lately by Samson) have been fixed, and some Immortal commands have been changed.
9503/03/05
The arena hall of fame has been reset, and now only records wins with an award amount over 0.
9403/01/05
Challenged fights (duels) no longer have a time limit. You must fight to the death, simple as that.
9302/25/05
Lights (torches etc) now have a unique time they last, instead of based on the characters skill and level.
9202/24/05
Tainted and purified shards are now fully installed. Your body will reject shards that are not of the same aura of your alignment. You purify or taint a shard by holding it for a while.
9102/18/05
Shards embedded in your shoulder now gives a bonus of how much weight you can carry.
9002/18/05
The chance of hitting your opponent is now partially dependant on Dexterity. Fighting may be a bit different now.
8902/18/05
A new skill has been added: hide. A high level skill for all races, but is only temporary until certain classes are in.
8802/17/05
A new command has been added: face. While fighting, you can use this command to switch who you are fighting. Useful if caught in a bad situation of many NPCs attacking you.
8702/14/05
Lightwhip no longer increases in Jakai cost along with your stats.
8602/14/05
Clan record of player kills is in. Command: victories. Also records on clans, arranged by levels
8502/14/05
Remember a badge is just a small tag in front of your name. See HELP EDITCLAN for the rules. Also, you can only belong to one organization.
8402/14/05
Clans now have their own clan bank. Every member in a clan can deposit, but only the leader can withdraw. Commands are: cwithdraw, cdeposit.
8302/13/05
Player creation and customization of clans are now in. Related commands are: createclan, disband, promote, demote, ally, breakally, editclan. All fake clans are now illegal, since you can create your own.
8202/13/05
An arena system has been put in. Related commands: challenge, awho, decline, accept, ahall. Helpfiles coming soon.
8102/13/05
Mount has been given to all races, but this is most likely temporary until a certain class is in.
8002/12/05
An upgraded finger command has been put in for Immortals. Players get some new commands: email and wizinfo.
7902/10/05
The MUD banner contest on the forums is now over, with Drin as the winner. View the contest topic for the winning image.
7802/05/05
The self-training system has been slightly changed when attempting to gain stats. It should be a bit easier to gain them now.
7702/04/05
A new contest has been started, on a banner image for the MUD. The info on the contest is of course on the forums, under General. Those who even just participate will earn a reward.
7602/01/05
We are now accepting logs from the MUD. If it is interesting enough, you will receive a reward in Yen. See the topic in General on the forums for more info on how to submit logs.
7502/01/05
Small bug where during a new change (hotboot) and an auction was going on, the item disappeared. This is now fixed.
7402/01/05
When blocking a successful attack, you now have a chance for your Constitution to increase. Block has also been changed to block more damage.
7301/30/05
A new area, Juuban Gardens has been installed. This is an Apartment complex. See help Apartment for more information.
7201/30/05
Title no longer forces &&D, but the color bleeding is fixed in looking.
7101/30/05
Guilds no longer show up on who. If you want to see who is on from a guild, type WHO , for example: WHO 'Guild of Combatants'
7001/27/05
New self-train command: jog. This will make you start to jog, and you will jog around until you type jog again, to stop jogging. Jogging has a chance to increase Dexterity.
6901/27/05
Pushups have been enabled again, but they will be re-done soon enough, into a better system.
6801/25/05
Starting new self-training system. New command: pushup. This command has a chance to increase your strength.
6701/25/05
A new command has been added: resign. It "outcasts" yourself from the clan/guild you are in.
6601/24/05
When setting your title, it now automatically inserts a &&D at the end of the title.
6501/19/05
A guide to i3 has been added, see HELP I3NEWBIE. Also, in order to use i3, you must be at least level 10.
6401/19/05
We here at InuYasha Galaxy now host an anime channel on i3. See HELP INTERMUD3, and type i3chanlist.
6301/19/05
Intermud3 has been enabled. See help i3 for more info. It is a multi-wide MUD chat system.
6201/17/05
If you are busy, like chopping wood, studying, etc, then it'll say Busy in your prompt in red.
6101/14/05
Gold no longer exists in this world. It is now "Yen", the Japanese currency. If you see Gold anywhere, from now on, report it on the gboards.
6001/13/05
The required Jakai for Jakai Flare has been lowered. Also if you haven't noticed yet, all new weapon skills have been changed to the new correct skill type.
5901/12/05
Format buffer command /f, has been corrected to work with the new editor system.
5801/12/05
The default editor has been updated. See HELP EDITOR, for the new commands and updates.
5701/12/05
A new config flag: showidle. If this is on, an idle tag will be shown next to your name on WHO if you're idle for more than 1min. The number next to the flag means how many seconds idle they are.
5601/09/05
Study has been installed. This command will let you increase your wis or int. In order to study, you need to have a book, and be in a room with a NPC who lets you study. Helpfile and NPCs coming soon.
5501/07/05
In order to kill someones pet, you now must use the MURDER command. This prevents accidently killing a pet.
5401/07/05
A new skill for the Youkai race has been added: Jakai Flare. The user releases a massive amount of Jakai to damage those in the room.
5301/07/05
If you are in a room with a camp fire, your health will regenerate more than normal.
5201/06/05
Pry and gash for Humans, and sheathing have been fixed for the new weapon system.
5101/05/05
The proper skills for the new weapon system have been added to each race. See slist. Haira Village updated to new system.
5001/05/05
The weapons system has been greatly changed. All existing weapons are useless now, and we are in the progress of fixing existing weapons. Also your skills may be a bit off, they may have changed percent or so. This is alpha.
4901/05/05
Many changes for Immortal/OLC. Fixed a bug(?) with if you disbanded your group with a pet, it would have made the pet no longer your pet, and thus it wouldn't follow orders.
4801/02/05
Some small bugs with the new luck system, and mount have been fixed.
4701/02/05
A new shop has been set up in Higurashi Shrine. A pet shop, that is. Pets will follow you around, you can order them, and have them join your group. See HELP PETS.
4601/02/05
The attribute of luck still exists, but now it is ever changing. Certain objects may make your luck better, but your normal luck changes frequently.
4501/02/05
NPCs that have a shard are now much stronger. Be careful, their level stays the same, but their threat is much higher.
4401/01/05
If a torch or any type of light is lit up, then it'll be shown next to the item name, such as: (Lit) a torch
4312/26/04
The respect rule (rule #8) has been changed to "maintain proper conduct". See HELP CONDUCT. This basically means you no longer need to respect everyone. You can come out and say you dislike the person, but while maintaining proper conduct.
4212/24/04
Happy Holidays! Throughout all of Christmas Day, a restore boost will be done every 5 minutes. Have fun
4112/20/04
Certain objects can now piece together, to make one whole object. Example, a handle and a sharp metal object could be connected into a knife. This is done through the "connect" command.
4012/20/04
The similar helpfile system has been re-done. The old one was bugged, and this one is much more efficient.
3912/20/04
Buffers (such as bio and desc) now have a format option. Use /f to format your description in the buffer. It may not handle color symbols correctly.
3812/20/04
New command: Junk. Will dispose of an item in your inventory. No need to drop it and dispose of the item now.
3712/20/04
A new system to NPCs has been added. Night/day timing. Certain NPCs will only be out in the night or day.
3612/15/04
Score now shows your armor and alignment in numbers. Lower armor is better, and align range is -1000 to 1000. Below 0 is more evil, above 0 is more pure.
3512/15/04
Percent of HP/Jakai/Stamina in score now shows normally, up to 2 decimal places.
3412/14/04
Small bug with Hanyou Youkai-form, where they would attack if stunned.
3312/13/04
A new contest is being held on the forums, an ANSII art contest. The winner and those who try out in the contest will all receive rewards. See HELP WEBSITE on the link to the forums.
3212/12/04
When a Hanyou is transformed into their Youkai form, they will no longer feel compassion, and thus will always finish off their victims.
3112/10/04
If a Hanyou is in their Youkai-form, then will attack anyone in the room. If there is no one in the room, they will wander until they find someone.
3012/08/04
A Roleplay Council has been added. If you enjoy to RP, then join this council. Talk to the head, Mandolo, to join. Also the roleplay channel has been changed to a non-chat system channel.
2912/07/04
New attacks/specials/skills to the NPC system has been added.
2812/05/04
The command: skl has been added. Uses a skill, see helpfile. Cannot use skills you do not know, of course.
2712/05/04
New command: scl. This will use a social. So for example: 'scl laugh'. This will prevent overlapping of commands/socials. You can still type socials normally, though.
2612/02/04
Bug in setform where affdesc would force player to use name, even though it was used.
2511/29/04
A new skill for Youkai and Hanyou has been installed: track. Tracks a NPC by their scent.
2411/27/04
Small bug with sky fixed. You can now see the night sky when it is dark.
2311/27/04
Demote has been added. The command will lower a persons rank in the organization to either #2 or a normal member.
2211/26/04
Small bug in uptime fixed. Note, the MUD uptime resets on a hotboot or reboot.
2111/26/04
How long the MUD has been up is now shown in the time command. Useful if you need to know if there has been a crash.
2011/24/04
A new skill has been added for all races: survey. See the helpfile for more info
1911/23/04
Auto-debugger installed. On a crash, a script will debug the crash and send it to a text file for me to read over if I am not on.
1811/23/04
You can now check a fire, of how long it has left before it dies out. Just examine the fire.
1711/17/04
Small bug with slist fixed, used to only show skills leveled 1 - 50.
1611/16/04
New command: promote. The leader of a guild or clan can use it to promote a current member to a higher rank, such as number 1, or number 2. Demote and resign coming soon.
1511/15/04
The parry skill has been moved to correct class, the Combatant class.
1411/13/04
New item type has been added in preperation for the soon to come camp code. Mat item.
1311/12/04
Surveillance system installed. It watches certain Immortal actions, helping to expose any Immortals that are cheating or breaking the admin rules.
1211/11/04
The months in the 'time' command should be fixed. No more (remove) months.
1111/10/04
Bug with makefire fixed. Number of changes today are now shown on each login. Winner of image contest is Drin.
1011/10/04
Makefire now uses the wood in the fire. Also, you can now light a torch if you are carrying it or holding it.
911/09/04
All races now have the skill 'sneak'. (This will be moved to appropriate class when installed)
811/08/04
Everytime a new gnote is posted on a gboard besides personal, it'll announce in an blue echo.
711/07/04
Dynamic who and wizlist is now on the webpage. Check the last two links on the navigation section, on the homepage
611/07/04
Forums are back up, they were down for a little while today. Remember, I am hosting an image design contest on the forums. Even if you just participate in it, you will earn a reward.
511/06/04
MUD Website and Forums are up. See HELP WEBPAGE on what they are. Both are still under some construction. Also, there is a contest on the forums. If you participate, you can win rewards.
411/05/04
New config option: allowloot. If on, the next time you die and make a corpse, it will allow any player to loot from that corpse. Helpful if you need someone else to retreive your lost corpse.
311/05/04
Combatants given disarm skill. Fixed many various bugs, dealing with Youkai forms, cslist, and others.
211/05/04
Remember, you can view the old changes with the 'oldchanges' command. Also, special thanks to Richard for letting me use this code.
111/05/04
New changes system installed. This is it. See HELP CHANGES on how to use it.
9/8/03 : InuYasha Galaxy started.
9/8/03 : Removed old races, and classes.
9/8/03 : Changed login screens to match Inuyasha.
9/8/03 : Fixed who, shows races, more color.
9/9/03 : Added Demon forms.
9/10/03 : Demon form is complete, read HELP TRANSFORM.
9/10/03 : Critical strikes are in, happens when your diceroll is high.
9/10/03 : Max Health, Power, and Stamina is now 999,999.
9/10/03 : Starmap added, read HELP SKY.
9/10/03 : Mob ifcheck added for shikon shards. Imms see HELP IFCHECK4.
9/10/03 : MPSLEEP added. Immortals, see HELP MPSLEEP.
9/20/03 : Max levels have been raised. Read help maxlevel.
9/20/03 : Added listen skill, read HELP LISTEN.
9/20/03 : Autoglance is in, shows mobs condition. Toggle in config.
9/20/03 : Run has been added, an easy way to get to a long distance.
9/20/03 : Weapon status is now shown on "equip"
           <++++++++++> means its not damaged.
           <++++++++  > means its is damaged.
9/20/03 : Messages while stunned now actually show to the victim.
9/20/03 : Imm command "clones" added. For finding multiplayers.
9/20/03 : Createshard command added, for Immortals.
9/20/03 : Study added, humans use it to raise stats and hp/mana.
9/21/03 : Added the finger command.
9/27/03 : Removed the lowering exp for killing the same mob.
10/1/03 : Fixed the bug crashing the mud, had to do with eq status.
10/3/03 : Immortal score added, "Immscore".
10/3/03 : Immortals bamfin/out changed, no longer starts with your name.
10/4/03 : Upgraded i3.
10/4/03 : Added "vassign" command. Read HELP VASSIGN
2/12/04 : LOTS of stuff done, forgot to say what. Lets see...
           Embed finished. Can embed shards now.
           Gash finished. Can gash shards out of players now.
           MUDwide variable created for shikon shards to keep track.
2/12/04 : Added a new item type, shard. Leaves lots of options for
           shikon shards in the future.
2/16/04 : Max stats are 1000.
2/16/04 : A new channel added for Imms, ShardMonitor. Displays
           all giving/dropping/getting with shards.
2/19/04 : Mobs now generate shikon shards, randomly. Unless they
           have a special flag set.
3/6/04 : Skill, kazanna (air void) has been added.
4/26/04 : Opened for alpha testing.
4/28/04 : Imm cmd added: findshard
4/28/04 : Roleplay channel added.
4/30/04 : 'shards' command added, to show what shards you have embeded.
5/01/04 : Experience gains have been doubled.
5/01/04 : Humans can now embed, but don't get as much as a bonus.
5/01/04 : Revert crash bug fixed, I had it crash on purpose for testing.
5/01/04 : Haira Village has been installed, it is the newbie area.
5/05/04 : MUD will auto-boot when the host crashes, then restarts.
5/09/04 : A bug causing crashes has been fixed, hopefully.
5/13/04 : Rules have been updated.
5/14/04 : Pkill has been slightly changed.
5/14/04 : Who has been changed. Male, Female, Neutral
5/15/04 : Character updates when you log on. Less pwipes that way.
5/18/04 : Items no longer disappear on death.
5/18/04 : Affect data is shown when you look at a person. Like demon form
5/19/04 : Embed has been completed.
5/20/04 : Transform has been disabled, it is being redone.
5/20/04 : Shards have been disabled for now.
5/23/04 : Cast has been enabled.
5/27/04 : Many bugs have been fixed. A sanity check has been added.
5/28/04 : Tainted shards have been added.
5/28/04 : Purified shards have been added.
5/28/04 : Sacrifice has been replaced with Dispose.
5/31/04 : Race names changed. Demon = Youkai, Hanyou = HalfDemon.
5/31/04 : To follow the Japanese race names, "power" is now
          called "Chi" for humans, and "Jakai" for Demons.
5/31/04 : A new focus system is in. See HELP FOCUS.
6/01/04 : A new score is being done. Type "igscore" for now.
6/01/04 : Customizable demon forms are near completion.
6/01/04 : Shards are enabled now, but gash and pry still working on.
6/04/04 : Each area now is Modern or Feudal era.
6/06/04 : Global variables created for total, carried,
          and embeded shards. See the score, for an example.
6/06/04 : Gash is now complete.
6/06/04 : Shards embeded in neck help with regenerating health.
6/06/04 : Regen rate increased to match health increases.
6/06/04 : Kick and punch now are enhanced by certain embeded shards.
6/08/04 : Pry is complete.
6/09/04 : Lethal is now complete. If on, you can be PKed.
6/09/04 : Classes will now be chose in the game.
6/09/04 : [L] means Lethal.
6/10/04 : Your corpse can now be looted by players.
6/10/04 : Only the killer can loot the corpse.
6/14/04 : No changes until host is back to normal.
7/18/04 : Server is back to normal.
7/18/04 : Multiplaying detection system installed.
7/19/04 : You are now sent a message when put in Lethal mode.
          Also, you no longer know who is lethal on who or look.
7/20/04 : Races now have their own skills.
7/20/04 : Humans now have the skill 'sense shard'.
7/20/04 : Hanyou now have the skill 'Sankon Tetsusou'.
7/20/04 : Youkai now have the skill 'Dokkasou'.
7/20/04 : The previous skills now require Chi/Jakai/Stamina to use.
7/20/04 : Humans now have a spell 'cure poison' to counteract Dokkasou.
7/20/04 : Players now start classless.
7/20/04 : Humans now have the spell 'cure light'.
7/20/04 : Grey on practice means unlearned skill.
7/20/04 : See HELP TRANSLATIONS for Japanese/English translations.
7/21/04 : Some old skills removed, or re-leveled.
7/22/04 : Blacksmith class started. Custom weapons started.
7/22/04 : Attach (attach shards to items) started.
7/24/04 : Custom Youkai forms completed. Testing phase.
7/25/04 : Custom Youkai forms are installed. See help setform.
7/25/04 : Currently planning out how Hanyou transform.
7/25/04 : Hanyou now have the skill 'Hijin Ketsusou'.
7/25/04 : You can now dispose of all items in room.
7/25/04 : Skills are now re-associated with races.
7/25/04 : Because this is alpha, and I want to test shards,
          all NPCs now have a chance of dropping a shard.
7/26/04 : Hanyou now transform. See help transform.
7/26/04 : Humans now can get adrenaline rushes. Fight a lot, get hurt.
7/26/04 : Youkai forms, for fullblood race, consume Jakai while
          they are constantly in the form.
7/26/04 : Because of the amount of average players, Haira Village has
          been expanded.
7/26/04 : Config option added, "autograb". See help config. If you want
          shards, then turn this on.
7/26/04 : Grab shard is now a skill. It can be toggled through
          config. If successful, it will grab shards when prying/gashing/etc.
7/27/04 : Shards now affect your stats! See help shards.
7/27/04 : Humans now have the spell 'dark missile'.
7/27/04 : Hanyou now have 'cure blindness'.
          (All skills will be re-associated when classes are installed)
7/27/04 : Items should no longer generate a stupid random level.
7/27/04 : Concentrate installed. See the helpfile.
7/28/04 : New config option: NoFinish. 
          If on, you won't finish players off, during player kill.
7/28/04 : Makeweapon finished, makearmor started.
7/28/04 : NPCs can now teach players a class. Waiting for area.
7/28/04 : New flags installed. Immortals see help newbuild.
7/29/04 : You can now light torch's if there's a fire in room.
7/29/04 : MUD will auto-reboot on crash everytime.
7/30/04 : The command 'transcend' will now let you
          transcend time. (Modern/Feudal) Waiting for areas.
7/30/04 : Sheath and draw commands added. See helpfiles.
7/30/04 : Makearmor finished. Makesheath started.
8/01/04 : Youkai have slightly better setform, due to full blood.
8/01/04 : Hanyou's now revert to Human form on a certain day
          once a month. The day is different for each player.
8/03/04 : Eye and hair color now in. (Choose on char creation)
          Certain areas will have a hair dye place, and eye change place.
8/03/04 : Bank system installed. Will be used in Modern era.
8/04/04 : Its Zeno's birthday. Free shards for everyone.
8/05/04 : New rule on help rules No dragging or shoving from safe zones.
8/08/04 : Rules have been changed, due to abuse.
8/09/04 : Wutainimi City installed. South of Haira Village.
          Report any area problems with it on the forums/to Immortals.
8/09/04 : Wutainimi City has eye/hair changing places.
          Also, the path to the city is only temporary.
8/09/04 : Hunger and Thirst re-enabled.
8/10/04 : New skill, Demonic Regeneration.
8/10/04 : Humans now have meditate. Regenerates Chi.
8/12/04 : Players will auto-save when get/drop/put/etc shards.
8/13/04 : New skill, bite. Fixed idle timer.
8/13/04 : Setform fixed up. No longer requires quotes, etc.
8/13/04 : Sharpen skill for Blacksmith's added.
8/13/04 : New map system. See HELP MAP.
8/13/04 : Hanyou and Youkai have infravision.
8/13/04 : Restore now will fill hunger/thirst and mentalstate.
8/17/04 : Donate money to the MUD, and earn rewards!
          http://fredrik.homelinux.org/Zeno/donate.html
8/20/04 : A controlment skill for Hanyou is in.
          Helps with controlling their form. Waiting for area.
8/21/04 : WFA = Waiting For Area
8/22/04 : You can now mount players. Toggle the mountable flag,
          if off, you aren't allowing players to mount you. WFA
8/22/04 : Toss command installed.
8/22/04 : Shards embedded in head now makes bite stronger.
8/23/04 : Youkai now have the skill lightwhip.
8/23/04 : Hanyou now have the skill 'leech'.
8/24/04 : Humans now have the spell 'heal'.
8/24/04 : Practicing now tells you if its a skill, if you can learn it,
          if you aren't ready to learn it, and so on.
8/26/04 : New shard system for finding shards on NPCs.
8/26/04 : All races now have the skill 'dig'.
8/26/04 : Looting player corpses fixed.
          You now can only loot your own corpse, or if you killed the victim.
8/27/04 : You no longer auto-speak on War channel when attacking players.
8/27/04 : Auto-Exits changed, now shows doors. Ex: [north]
8/27/04 : Dying now leaves most of your gold in your corpse.
          Only carried gold though. Bank gold will stay the same.
8/27/04 : All races now have the spell 'detect hidden'.
8/27/04 : Consider shows estimate level, since consider is off-balanced.
8/27/04 : All races now have the skill 'cook'. Make your own food!
8/28/04 : The MUD story line is now finished!
          http://fredrik.homelinux.org/Zeno/story.html
8/28/04 : Wutainimi City is closed for transcend, coming soon.
8/28/04 : Forbidden Forest area installed. Has many strong NPCs.
          Wutainimi City will be re-opened soon.
8/28/04 : All races now have the skill 'search'.
8/30/04 : Items will no longer generate random costs in shops.
8/31/04 : All races now have the skill 'block'.
9/03/04 : The rumor has been confirmed. InuYasha, the last episode
          is to be a one hour special finale on Sept. 13th!
          Episode 166-167, The Bond between Two - Use The Shard of Shikon!
9/04/04 : You now need a clock to see the time.
          You can tell the time by the positon of the moon/sun. 'look sky'.
9/05/04 : Stances are in. See HELP STANCES.
9/05/04 : You can now delete your character with the 'suicide' command.
9/05/04 : Introductions area installed. For new characters to start at.
9/11/04 : Server was unreachable due to DHCP issues.
9/12/04 : New rule, #16. Break it, and you will be punished.
9/12/04 : The apprentice system has been finished. WFA.
9/12/04 : Green on slist means class skill, yellow means race skill
9/12/04 : You now need a map of the area, to use the map command.
9/13/04 : Players can refuse being given shards with the 'refuse' config.
9/13/04 : The MUD now auto-saves during certain actions.
9/20/04 : A backup of a source file has been installed, from 8-27-04.
          (Was the reason for no changes recently)
9/20/04 : The MUD now does an auto-backup to all areas/code/players/etc
          everytime the startup script is initiated.
9/21/04 : New config, antifollow. Prevents people following you.
9/21/04 : You can now group players 16 level difference, instead of 8.
9/21/04 : Sell is re-enabled.
9/21/04 : Wutainimi City re-opened, modern era opened, new areas 
          installed. Type areas to see full list.
9/21/04 : Newbie channel installed. Use all new comments/questions there.
9/22/04 : Global board system installed. See HELP GNOTE and HELP GBOARD.
9/23/04 : HP/Chi/etc gains re-done, no longer based on app table.
9/25/04 : New skill for all races: makefire. Creates a fire in the room.
9/25/04 : You now need wood to start a fire.
9/25/04 : New command: addwood. Adds wood to fire, making it last longer.
9/26/04 : New command: giveup. If stunned, you'll die, instead of waiting
9/26/04 : You can now transcend with the group leader, with the config.
9/27/04 : Group no longer has a level limit, except on shared exp.
10/2/04 : Config refuse is now turned on, at creation.
10/2/04 : New command: cslist. Class skill list.
10/4/04 : Similar helpfile system installed.
10/5/04 : Apartment system installed.
10/6/04 : Rulath Hillside installed.
10/6/04 : Keypad door system installed.
10/11/04 : New skill for all races: chop
10/11/04 : Hanyou's will now transform regardless if they have setform.
10/19/04 : New command: cscore (class score)
10/19/04 : Class system installed. Waiting for actual classes/others.
10/19/04 : Can no longer see player levels globally.
10/19/04 : Finger temporarily disabled.
11/04/04 : MUD changed to new server.
11/04/04 : CP can be gained by doing quests, or
           successfully using that classes skills.
11/04/04 : The first class is installed: Combatant
11/04/04 : Moving certain skills to new class.
11/05/04 : Combatant Guild installed.
11/05/04 : New changes system installed.
           Type oldchanges to view these old changes, and
           type changes to view the normal/current changes.